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BYOD Programme

Please click here to view 
NZQA's Assessment plan

This link includes the recommended devices 
by NZQA for future electronic assessments

All students are encouraged to bring their own device (BYOD) to enhance learning opportunities.
Students are able to access the internet via our wireless network while on campus.

Our recommendation would be to consider a device for learning that:
                • has a minimum screen size of 9 inches
                • is touch-screen enabled
                • has a minimum battery life of 6 + hours and
                • is WIFI-enabled  

Bring Your Own Device Programme

To enable our Vision of "Preparing and inspiring our students to achieve their very best in a global society” and the following values:
  • personalised learning opportunities that are flexible and authentic and meet each student’s aspirations and educational needs
  • supporting students to take responsibility for their own learning and for the learning of others
  • integrating new technologies into the wide range of opportunities students are offered to enable them to participate in a global world
we will be encouraging students to bring their own device to support and enhance their learning at Ormiston Senior College.

This opportunity has strong links to the New Zealand Curriculum:

E-learning and pedagogy
Information and communication technology (ICT) has a major impact on the world in which young people live. Similarly, e-learning (that is, learning supported by or facilitated by ICT) has considerable potential to support the teaching approaches outlined in the above section.
For instance, e-learning may:
  • assist the making of connections by enabling students to enter and explore new learning environments, overcoming barriers of distance and time
  • facilitate shared learning by enabling students to join or create communities of learners that extend well beyond the classroom
  • assist in the creation of supportive learning environments by offering resources that take account of individual, cultural, or developmental differences
  • enhance opportunities to learn by offering students virtual experiences and tools that save them time, allowing them to take their learning further.
Schools should explore not only how ICT can supplement traditional ways of teaching but also how it can open up new and different ways of learning.

A Literature Review in 2010 by Noeline Wright also highlights some findings that support this opportunity for students:

Pedagogy and e-Learning
  • e-Learning and collaborative/co-constructive pedagogies go together.
  • The dynamics of classrooms change when e-Learning is part of the regular learning environment.
  • Using collaborative, interactive pedagogies that also foster co-operation, appear to lead to effective learning and better teacher/student relationships over time.
  • Technology in classrooms becomes an effective tool when teachers deliberately use them in relation to appropriate and targeted pedagogical practices.
  • Preventing access in schools to mobile technologies or firewalling some sites does not teach effective and critical uses of these technologies that students have ready access to outside of school.
  • Virtual worlds and gaming have potential in compulsory education. They are already used widely in medicine and aviation and other tertiary learning environments, and are increasingly being used in business as part of research and development, as well as employee induction.
Link to the complete review here

Subpages (1): The Device